Registered since September 28th, 2017
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Saved by uncleflo on January 4th, 2019.
ABOUT HOW THINGS WORK AT MY ONLINE CLASSES: 1. Each week-end you will receive the brief in a secret Facebook group: a challenge that you will have to work on until next Friday. 2. Each Friday you will have to send me your sketches via email here: firstname.lastname@example.org 3. Stay tuned on 2 things: your email and the secret Facebook group - where each Sunday I will post a new challenge + a lot of tips, links, inspiring posts, trends and theoretic knowledge. 4. You will receive by email a personal feed-back on your drawings and tips on how to improve 5. Then, we repeat: Each week-end you will receive a new brief, have time until next Friday to sketch, then send me your sketches for feed-backs and then wait for another brief. 6. At the end of the 3 months course you will receive a diploma that will attest the fact that you did all the 12 challenges and you took the online course with me.
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Saved by uncleflo on September 14th, 2013.
Do you know how much can change for you in a single year with the right mindset? When you’re stuck in the lowest points of life… it can be hard to see the light. But in just one year… everything can change. Drastically. Did you know that in addition to SnapInpsect, Sam has made well over $50,000 doing odd jobs outside of his software project in the last year? How did he do that? What did he do? By using the mindset he learned in The Foundation.
Saved by uncleflo on March 15th, 2012.
The windows bitmap file format (.bmp) is the most widely used image file format on windows (next to .jpg), and there are many occasions a program or game has to be able to load or save bitmaps ( raytracers and other non-realtime renderers should be able to save their output in .bmp format, games might have to load them as textures etc. ).
Unfortunately .bmp files are not as straightforward as for example .png image files and provide quite a problem for newbies since it's not that easy to figure out how to use them when without a library or API.
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