uncleflo

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Some cool dude. Higher order of decision making. Absolute.

Registered since September 28th, 2017

Has a total of 3360 bookmarks.

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Best codec for game, video and screen recording - Bandicam

https://www.bandicam.com/support/tips/best-codec/

Saved by uncleflo on January 6th, 2019.

What is the best video codec for game recording, video recording, and screen recording? If you use a high-compression codec, you can get a small video file, but the encoding speed might be slower. If you use a high-quality codec, you can get the best quality video, but the video file size might be larger. If you use a high-speed codec, you can reduce CPU usage, but the video file size might be larger. So, you have to choose the best video codec by yourself to meet your recording needs.

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Linux Daemon Writing HOWTO

http://www.netzmafia.de/skripten/unix/linux-daemon-howto.html

Saved by uncleflo on January 4th, 2019.

A daemon (or service) is a background process that is designed to run autonomously,with little or not user intervention. The Apache web server http daemon (httpd) is one such example of a daemon. It waits in the background listening on specific ports, and serves up pages or processes scripts, based on the type of request. Creating a daemon in Linux uses a specific set of rules in a given order. Knowing how they work will help you understand how daemons operate in userland Linux, but can operate with calls to the kernel also. In fact, a few daemons interface with kernel modules that work with hardware devices, such as external controller boards, printers,and PDAs. They are one of the fundamental building blocks in Linux that give it incredible flexibility and power. Throughout this HOWTO, a very simple daemon will be built in C. As we go along, more code will be added, showing the proper order of execution required to get a daemon up and running.

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Weighting words using Tf-Idf - NLP-FOR-HACKERS

https://nlpforhackers.io/tf-idf/

Saved by uncleflo on December 23rd, 2018.

If I ask you “Do you remember the article about electrons in NY Times?” there’s a better chance you will remember it than if I asked you “Do you remember the article about electrons in the Physics books?”. Here’s why: an article about electrons in NY Times is far less common than in a collection of physics books. It is less likely to stumble upon the “electron” concept in NY Times than in a physics book. Let’s consider now the scenario of a single article. Suppose you read an article and you’re asked to rank the concepts found in the article by importance. The chances are you’ll basically order the concepts by frequency. The reason is simply that important stuff would be mentioned repeatedly because the narrative gravitates around them. Combining the 2 insights, given a term, a document and a collection of documents we can loosely say that:importance ~ appearances(term, document) / count(documents containing term in collection).

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Google Developers - Closure Compiler

https://developers.google.com/closure/compiler/

Saved by uncleflo on June 1st, 2018.

The Closure Compiler is a tool for making JavaScript download and run faster. Instead of compiling from a source language to machine code, it compiles from JavaScript to better JavaScript. It parses your JavaScript, analyzes it, removes dead code and rewrites and minimizes what's left. It also checks syntax, variable references, and types, and warns about common JavaScript pitfalls.

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www.crockford.com - jsmin.c

http://www.crockford.com/javascript/jsmin.c

Saved by uncleflo on April 12th, 2018.

JSMin is a filter which removes comments and unnecessary whitespace from JavaScript files. It typically reduces filesize by half, resulting in faster downloads. It also encourages a more expressive programming style because it eliminates the download cost of clean, literate self-documentation. What JSMin Does: JSMin is a filter that omits or modifies some characters. This does not change the behavior of the program that it is minifying. The result may be harder to debug. It will definitely be harder to read. JSMin first replaces carriage returns ('\r') with linefeeds ('\n'). It replaces all other control characters (including tab) with spaces. It replaces comments in the // form with linefeeds. It replaces comments in the /* */ form with spaces. All runs of spaces are replaced with a single space. All runs of linefeeds are replaced with a single linefeed.

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Compile Sass, Less, Stylus, Jade, CoffeeScript on Mac, Windows & Linux with Live Browser Reload

https://prepros.io/

Saved by uncleflo on April 12th, 2018.

Compile Everything: Prepros can compile almost all preprocessing languages like Sass, Less, Stylus, Cssnext, Jade/Pug, Markdown, Slim, Coffeescript etc. Find Out Errors At a Glance: Forget black screen full of millions of unreadable errors. Live Reload: Prepros reloads your browser automatically every time you save a file in code editor. Minify & Optimize: Prepros can minify and optimize CSS, javascript & images with just one click. Network Preview: Prepros has built in server that can help preview your site in multiple devices like phones and tablets.

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Adobe PhoneGap - Getting Started

http://docs.phonegap.com/getting-started/

Saved by uncleflo on January 26th, 2018.

This guide is geared to helping people new to PhoneGap get up and running as quickly as possible with the least amount of setup and time. Once you've completed the getting started section, be sure to head over to the tutorials and references sections where you'll be able to dig into more advanced mobile app development related topics and find numerous useful resources.

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Github - HHVM

https://github.com/facebook/hhvm

Saved by uncleflo on December 28th, 2017.

HHVM is an open-source virtual machine designed for executing programs written in Hack and PHP. HHVM uses a just-in-time (JIT) compilation approach to achieve superior performance while maintaining the development flexibility that PHP provides. HHVM supports Hack, PHP 5 and the major features of PHP 7. We are aware of minor incompatibilities, so please open issues when you find them. HHVM also supports many extensions as well. HHVM should be used together with a webserver like the built in, easy to deploy Proxygen, or a FastCGI-based webserver on top of nginx or Apache.

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Welcome to HTML_QuickForm

https://pear.php.net/package/HTML_QuickForm/docs/latest/li_HTML_QuickForm.html

Saved by uncleflo on May 15th, 2017.

HTML_QuickForm 3.2.14 Welcome to HTML_QuickForm! This documentation was generated by phpDocumentor v1.4.4 Documentation generated on Wed, 09 Dec 2015 23:11:33 +0000 by phpDocumentor 1.4.4. PEAR Logo Copyright © PHP Group 2004.

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Convert a PHP script into a stand-alone windows executable

http://stackoverflow.com/questions/9046675/convert-a-php-script-into-a-stand-alone-windows-executable

Saved by uncleflo on December 12th, 2016.

I want to automate a fairly simple task. For this I have written a small PHP script which I run from the command line using PHP-CLI. Now I want to hand over this script to someone but I do not want to: - give away the source code; - ask him to install PHP on the system. Is there a way to create a .exe version of the PHP script. I am really not much worried about de-compilation; I am more worried about asking people to install and configure PHP.

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sassc-binaries

https://github.com/eSlider/sassc-binaries/tree/develop/dist

Saved by uncleflo on October 6th, 2016.

Compiled binaries for the sass library in C++, downloadable from github. No Ruby is required. Static binaries for Windows, Mac OS and Linux.

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Sass Basics

http://sass-lang.com/guide

Saved by uncleflo on October 6th, 2016.

Before you can use Sass, you need to set it up on your project. If you want to just browse here, go ahead, but we recommend you go install Sass first. Go here if you want to learn how to get everything setup.

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Brian’s 10 Rules for how to write cross-platform code

https://www.backblaze.com/blog/10-rules-for-how-to-write-cross-platform-code/

Saved by uncleflo on July 19th, 2016.

I’ve had a lot of success in my 20 year software engineering career with developing cross platform ‘C’ and ‘C++’ code. At Backblaze, we just released the Mac beta version of our online backup service, so I thought it an apt time to discuss my 10 rules for writing cross-platform code. We develop an online backup product where a small desktop component (running on either Windows or Macintosh) encrypts and then transmits users’ files across the internet to our datacenters (running Linux.) We use the same ‘C’ and ‘C++’ libraries on Windows, Mac, and Linux interchangeably. I estimate it slows down software development by about 5 percent overall to support all three platforms. However, I run into other developers or software managers who mistakenly think cross platform code is difficult, or might double or triple the development schedules. This misconception is based on their bad experiences with badly run porting efforts. So this article is to quickly outline the 10 simple rules I live by to achieve efficient cross platform code development.

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The Go Programming Language

https://golang.org/

Saved by uncleflo on July 19th, 2016.

Go is an open source programming language that makes it easy to build simple, reliable, and efficient software.

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CoffeeScript

http://coffeescript.org/

Saved by uncleflo on January 20th, 2015.

CoffeeScript is a little language that compiles into JavaScript. Underneath that awkward Java-esque patina, JavaScript has always had a gorgeous heart. CoffeeScript is an attempt to expose the good parts of JavaScript in a simple way. The golden rule of CoffeeScript is: "It's just JavaScript". The code compiles one-to-one into the equivalent JS, and there is no interpretation at runtime. You can use any existing JavaScript library seamlessly from CoffeeScript (and vice-versa). The compiled output is readable and pretty-printed, will work in every JavaScript runtime, and tends to run as fast or faster than the equivalent handwritten JavaScript.

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An Introduction to GCC - Shared libraries and static libraries

http://www.network-theory.co.uk/docs/gccintro/gccintro_25.html

Saved by uncleflo on December 7th, 2014.

A guide on howto compile applications statically, instead of dynamically using external dlls or sockets. A wonderfully thorough guide... well-written, seriously usable information.

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openCV static linking (GNU/linux + gcc) | s1meonov

http://s1meonov.wordpress.com/2010/12/27/opencv-static-linking-gnulinux-gcc/

Saved by uncleflo on December 7th, 2014.

A guide on howto compile opencv statically, which is quite hard. An article from a user. This howto describes a little bit more accurately how to install openCV on linux. The original howto can be found here.

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Ray / Triangle intersection code - Math and Physics - GameDev.net

http://www.gamedev.net/topic/447861-ray--triangle-intersection-code/

Saved by uncleflo on December 7th, 2014.

Hallo, Im working on the collision detection part of my program and have it partially working. Right now it works in some cases, but fails in other A triangle made like this works.

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18W MOSFET amplifier with npn transistor | TikZ example

http://www.texample.net/tikz/examples/mosfet/

Saved by uncleflo on September 16th, 2014.

This example make use of the circuitikz and siunitx packages for drawing a 18W MOSFET Amplifier for one-channel. You need to have those packages installed for compiling. During the last five days I added fifteen examples to the gallery. Some were sent by email (thank you!), some are from the TeX.SE and TeXwelt.de sites, question and answer sites with creative commons license. I bookmarked nice examples I noticed, and from time to time I’m adding such drawings here, with backlink to the original post. Now the gallery shows 371 drawings.

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RoboVM - Create Truly Native iOS Apps in Java

http://www.robovm.com/

Saved by uncleflo on July 15th, 2014.

Create native iOS apps in Java. Truly native iOS apps using native UIs and with full hardware access. Reuse your Java language and tools skills. RoboVM translates Java bytecode into native ARM or x86 code. Apps run fast directly on the CPU. No interpreter involved. RoboVM includes a Java to Objective-C bridge that makes it possible to call into the native iOS CocoaTouch APIs. Objective-C objects can be used just like any other Java object. Easily share code between desktop, Android and iOS apps. The standard classes (java.lang.*, java.util.*, etc) included in RoboVM are based on Android's runtime.

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Getting started | Less.js

http://lesscss.org/

Saved by uncleflo on June 3rd, 2014.

Less is a CSS pre-processor, meaning that it extends the CSS language, adding features that allow variables, mixins, functions and many other techniques that allow you to make CSS that is more maintainable, themable and extendable. Less runs inside Node, in the browser and inside Rhino. There are also many 3rd party tools that allow you to compile your files and watch for changes.

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The Linux BootPrompt-HowTo

http://www.tldp.org/HOWTO/BootPrompt-HOWTO.html#toc7

Saved by uncleflo on August 31st, 2013.

This is the BootPrompt-Howto, which is a compilation of all the possible boot time arguments that can be passed to the Linux kernel at boot time. A discussion of how the kernel sorts boot time arguments, along with an overview of some of the popular software used to boot Linux kernels is also included.

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Memcached 64-bit for Windows

http://www.urielkatz.com/archive/detail/memcached-64-bit-windows/

Saved by uncleflo on May 7th, 2013.

UPDATE: this is not mantined nor official,you should use the couchbase or other builds. UPDATED BUILD: http://blog.elijaa.org/index.php?post/2010/10/15/Memcached-for-Windows∼ilar . After spending a day searching for a Memcached Windows 64-bit build, I finally gave up and compile it by myself. I manage to build it based on Memcached 1.4.2 with service code from: http://jehiah.cz/projects/memcached-win32/

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Resource Compiler Reference | MoSync Guide/Tutorial

http://www.mosync.com/documentation/manualpages/resource-compiler-reference

Saved by uncleflo on February 24th, 2013.

This manual describes how your application resources (such as image, audio, and binary files) are handled by MoSync in C/C++, describes the format and lists that can be used to organize your resource files, and the command switches for the resource compiler. Resources are files that are external to your main application code. They are compiled separately from your code during the build process into a binary file which is put into the package ready to be delivered to the target platforms. As well as the compiled binary file, the resource compiler creates the header file MAheaders.h which needs to be included in your application program through the preprocessor directive:

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A. Vedaldi - Code - SIFT++

http://www.vlfeat.org/~vedaldi/code/siftpp.html

Saved by uncleflo on June 16th, 2012.

The binary distribution contains a single executable file sift for each architecture (for instance, glx/sift for GNU/Linux). Due to linkage issues with the C++ ABI the provided binary could not work; in this case it is recommended to compile your own version of the program.

This code does not provide any tool for visualizing or matching keypoint. For these, you can look here. See also the FAQ therein for useful informations and warnings.

The directory data/ contains a PGM image img3.pgm that we use to test the sift executable.

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